- AbstractPlayer - Class in com.codingame.gameengine.core
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The representation of the a player's AI during the game's execution.
- AbstractPlayer() - Constructor for class com.codingame.gameengine.core.AbstractPlayer
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- AbstractPlayer.TimeoutException - Exception in com.codingame.gameengine.core
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An Exception thrown by getOutputs()
when the player's AI did not respond in time after an execute()
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- AbstractReferee - Class in com.codingame.gameengine.core
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The Referee is the brain of your game, it implements all the rules and the turn order.
- AbstractReferee() - Constructor for class com.codingame.gameengine.core.AbstractReferee
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- add(Entity<?>...) - Method in class com.codingame.gameengine.module.entities.Group
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Adds the given Entity
instances to this Group
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- addAgent(Class<?>) - Method in class com.codingame.gameengine.runner.GameRunner
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- addAgent(String) - Method in class com.codingame.gameengine.runner.GameRunner
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Adds an AI to the next game to run.
- addAgent(Class<?>, String, String) - Method in class com.codingame.gameengine.runner.GameRunner
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- addAgent(String, String, String) - Method in class com.codingame.gameengine.runner.GameRunner
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Adds an AI to the next game to run.
- addToGameSummary(String) - Method in class com.codingame.gameengine.core.GameManager
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Add a new line to the game summary for the current turn.
- addTooltip(Tooltip) - Method in class com.codingame.gameengine.core.GameManager
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Adds a tooltip for the current turn.
- addTooltip(AbstractPlayer, String) - Method in class com.codingame.gameengine.core.GameManager
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Adds a tooltip for the current turn.
- AgentDto - Class in com.codingame.gameengine.runner.dto
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- AgentDto() - Constructor for class com.codingame.gameengine.runner.dto.AgentDto
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- agentId - Variable in class com.codingame.gameengine.runner.dto.AgentDto
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- agents - Variable in class com.codingame.gameengine.runner.dto.GameResult
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- avatar - Variable in class com.codingame.gameengine.runner.dto.AgentDto
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