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A

AbstractPlayer - Class in com.codingame.gameengine.core
The representation of the a player's AI during the game's execution.
AbstractPlayer() - Constructor for class com.codingame.gameengine.core.AbstractPlayer
 
AbstractPlayer.TimeoutException - Exception in com.codingame.gameengine.core
An Exception thrown by getOutputs() when the player's AI did not respond in time after an execute().
AbstractReferee - Class in com.codingame.gameengine.core
The Referee is the brain of your game, it implements all the rules and the turn order.
AbstractReferee() - Constructor for class com.codingame.gameengine.core.AbstractReferee
 
add(Entity<?>...) - Method in class com.codingame.gameengine.module.entities.Group
Adds the given Entity instances to this Group.
addAgent(Class<?>) - Method in class com.codingame.gameengine.runner.GameRunner
Deprecated.
Adds an AI to the next game to run.

addAgent(String) - Method in class com.codingame.gameengine.runner.GameRunner
Adds an AI to the next game to run.
addAgent(Class<?>, String, String) - Method in class com.codingame.gameengine.runner.GameRunner
Deprecated.
Adds an AI to the next game to run.

addAgent(String, String, String) - Method in class com.codingame.gameengine.runner.GameRunner
Adds an AI to the next game to run.
addToGameSummary(String) - Method in class com.codingame.gameengine.core.GameManager
Add a new line to the game summary for the current turn.
addTooltip(Tooltip) - Method in class com.codingame.gameengine.core.GameManager
Adds a tooltip for the current turn.
addTooltip(AbstractPlayer, String) - Method in class com.codingame.gameengine.core.GameManager
Adds a tooltip for the current turn.
AgentDto - Class in com.codingame.gameengine.runner.dto
 
AgentDto() - Constructor for class com.codingame.gameengine.runner.dto.AgentDto
 
agentId - Variable in class com.codingame.gameengine.runner.dto.AgentDto
 
agents - Variable in class com.codingame.gameengine.runner.dto.GameResult
 
avatar - Variable in class com.codingame.gameengine.runner.dto.AgentDto
 
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