Package | Description |
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com.codingame.gameengine.module.entities |
Class and Description |
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Circle
A Circle specifies an area in a the
world defined by the Circle's center point (x,y) and its radius. |
Curve
The function that will be used to animate the transition of given properties between two states of an
Entity . |
Entity
A graphical entity, displayed on screen in the game's replay.
|
Group
A Group is an Entity which acts as a container for other entities.
|
Line
Represents a line segment from (x,y) to (x2,y2) in world units.
|
Rectangle
A Rectangle specifies an area in a the
world enclosed by the Rectangle's upper-left point (x,y), its width, and its height. |
Sprite
A Sprite is a graphical entity which displays an image.
|
SpriteAnimation
A
SpriteAnimation is a graphical entity which displays a sequence of images. |
Text
Represents a label on screen.
|
World
The World represents a coordinate mapping from the positions of entities to the pixels on screen.
|