Uses of Interface
com.codingame.gameengine.module.entities.Mask
Packages that use Mask
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Uses of Mask in com.codingame.gameengine.module.entities
Classes in com.codingame.gameengine.module.entities that implement MaskModifier and TypeClassDescriptionclass
A BufferedGroup is an Entity which acts as a container for other entities.class
A Circle specifies an area in a theworld
defined by the Circle's center point (x,y) and its radius.class
Represents a line segment from (x,y) to (x2,y2) in world units.class
A Polygon specifies an area in a theworld
defined by a sequence of points.class
A Rectangle specifies an area in a theworld
enclosed by the Rectangle's upper-left point (x,y), its width, and its height.class
A RoundedRectangle specifies an area in a theworld
enclosed by the Rectangle's upper-left point (x,y), its width, and its height.class
Shape<T extends BlendableEntity<?>>
A Shape represents a graphical entity with a fill and a line, both of which have an alpha and color.class
A Sprite is a graphical entity which displays an image.class
ASpriteAnimation
is a graphical entity which displays a sequence of images.class
SpriteBasedEntity<T extends SpriteBasedEntity<?>>
A Sprite is a graphical entity which displays an image.class
A TilingSprite is a graphical entity which displays a tiling image.Methods in com.codingame.gameengine.module.entities that return MaskMethods in com.codingame.gameengine.module.entities with parameters of type Mask