Uses of Interface
com.codingame.gameengine.module.entities.Mask

Packages that use Mask
  • Uses of Mask in com.codingame.gameengine.module.entities

    Modifier and Type
    Class
    Description
    class 
    A BufferedGroup is an Entity which acts as a container for other entities.
    class 
    A Circle specifies an area in a the world defined by the Circle's center point (x,y) and its radius.
    class 
    Represents a line segment from (x,y) to (x2,y2) in world units.
    class 
    A Polygon specifies an area in a the world defined by a sequence of points.
    class 
    A Rectangle specifies an area in a the world enclosed by the Rectangle's upper-left point (x,y), its width, and its height.
    class 
    A RoundedRectangle specifies an area in a the world enclosed by the Rectangle's upper-left point (x,y), its width, and its height.
    class 
    Shape<T extends BlendableEntity<?>>
    A Shape represents a graphical entity with a fill and a line, both of which have an alpha and color.
    class 
    A Sprite is a graphical entity which displays an image.
    class 
    A SpriteAnimation is a graphical entity which displays a sequence of images.
    class 
    A Sprite is a graphical entity which displays an image.
    class 
    A TilingSprite is a graphical entity which displays a tiling image.
    Modifier and Type
    Method
    Description
    Entity.getMask()
    Returns this Entity's Mask.
    Methods in com.codingame.gameengine.module.entities with parameters of type Mask
    Modifier and Type
    Method
    Description
    Entity.setMask(Mask mask)
    Sets a given Mask as this Entity's Mask.