Uses of Interface
com.codingame.gameengine.module.entities.Mask
Packages that use Mask
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Uses of Mask in com.codingame.gameengine.module.entities
Classes in com.codingame.gameengine.module.entities that implement MaskModifier and TypeClassDescriptionclassA BufferedGroup is an Entity which acts as a container for other entities.classA Circle specifies an area in a theworlddefined by the Circle's center point (x,y) and its radius.classRepresents a line segment from (x,y) to (x2,y2) in world units.classA Polygon specifies an area in a theworlddefined by a sequence of points.classA Rectangle specifies an area in a theworldenclosed by the Rectangle's upper-left point (x,y), its width, and its height.classA RoundedRectangle specifies an area in a theworldenclosed by the Rectangle's upper-left point (x,y), its width, and its height.classShape<T extends BlendableEntity<?>>A Shape represents a graphical entity with a fill and a line, both of which have an alpha and color.classA Sprite is a graphical entity which displays an image.classASpriteAnimationis a graphical entity which displays a sequence of images.classSpriteBasedEntity<T extends SpriteBasedEntity<?>>A Sprite is a graphical entity which displays an image.classA TilingSprite is a graphical entity which displays a tiling image.Methods in com.codingame.gameengine.module.entities that return MaskMethods in com.codingame.gameengine.module.entities with parameters of type Mask