Class Hierarchy
- java.lang.Object
- com.codingame.gameengine.module.entities.Entity<T>
- com.codingame.gameengine.module.entities.BlendableEntity<T>
- com.codingame.gameengine.module.entities.Shape<T> (implements com.codingame.gameengine.module.entities.Mask)
- com.codingame.gameengine.module.entities.Circle
- com.codingame.gameengine.module.entities.Line
- com.codingame.gameengine.module.entities.Polygon
- com.codingame.gameengine.module.entities.Rectangle
- com.codingame.gameengine.module.entities.RoundedRectangle
- com.codingame.gameengine.module.entities.TextureBasedEntity<T>
- com.codingame.gameengine.module.entities.SpriteAnimation (implements com.codingame.gameengine.module.entities.Mask)
- com.codingame.gameengine.module.entities.SpriteBasedEntity<T> (implements com.codingame.gameengine.module.entities.Mask)
- com.codingame.gameengine.module.entities.Sprite
- com.codingame.gameengine.module.entities.TilingSprite
- com.codingame.gameengine.module.entities.TextBasedEntity<T>
- com.codingame.gameengine.module.entities.BitmapText
- com.codingame.gameengine.module.entities.Text
- com.codingame.gameengine.module.entities.ContainerBasedEntity<T>
- com.codingame.gameengine.module.entities.BufferedGroup (implements com.codingame.gameengine.module.entities.Mask)
- com.codingame.gameengine.module.entities.Group
- com.codingame.gameengine.module.entities.GraphicEntityModule (implements com.codingame.gameengine.core.Module)
- com.codingame.gameengine.module.entities.SpriteSheetSplitter
- com.codingame.gameengine.module.entities.World
Interface Hierarchy
- com.codingame.gameengine.module.entities.Mask