Class BufferedGroup
java.lang.Object
com.codingame.gameengine.module.entities.Entity<T>
com.codingame.gameengine.module.entities.ContainerBasedEntity<BufferedGroup>
com.codingame.gameengine.module.entities.BufferedGroup
- All Implemented Interfaces:
Mask
A BufferedGroup is an Entity which acts as a container for other entities.
Its children are rendered into a dynamic texture before being displayed. This reduces artifacts caused by rounding errors at the cost of lower performance.
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Constructor Summary
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Method Summary
Methods inherited from class com.codingame.gameengine.module.entities.ContainerBasedEntity
add, remove
Methods inherited from class com.codingame.gameengine.module.entities.Entity
getAlpha, getId, getMask, getParent, getRotation, getScaleX, getScaleY, getSkewX, getSkewY, getX, getY, getZIndex, isVisible, requireValidAlpha, requireValidColor, self, set, set, setAlpha, setAlpha, setMask, setMask, setRotation, setRotation, setScale, setScale, setScaleX, setScaleX, setScaleY, setScaleY, setSkewX, setSkewX, setSkewY, setSkewY, setVisible, setX, setX, setY, setY, setZIndex
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Constructor Details
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BufferedGroup
public BufferedGroup()
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