class
Represents a label on screen, you can use any bitmap font in your asset folder as it's font.
class
A Circle specifies an area in a the world
defined by the Circle's center point (x,y) and its radius.
class
Represents a line segment from (x,y) to (x2,y2) in world units.
class
A Polygon specifies an area in a the world
defined by a sequence of points.
class
A Rectangle specifies an area in a the world
enclosed by the Rectangle's upper-left point (x,y), its width, and its height.
class
A RoundedRectangle specifies an area in a the world
enclosed by the Rectangle's upper-left point (x,y), its width, and its height.
class
A Shape represents a graphical entity with a fill and a line, both of which have an alpha and color.
class
A Sprite is a graphical entity which displays an image.
class
A SpriteAnimation
is a graphical entity which displays a sequence of images.
class
A Sprite is a graphical entity which displays an image.
class
Represents a label on screen.
class
Generic type for entities containing text.
class
Any PIXI Entity based on a texture shares the properties found in this TextureBasedEntity
.
class
A TilingSprite is a graphical entity which displays a tiling image.