Uses of Class
com.codingame.gameengine.module.entities.TilingSprite
Packages that use TilingSprite
-
Uses of TilingSprite in com.codingame.gameengine.module.entities
Methods in com.codingame.gameengine.module.entities that return TilingSpriteModifier and TypeMethodDescriptionGraphicEntityModule.createTilingSprite()
Creates a new TilingSprite entity, its graphical counterpart will be created on the frame currently being computed.TilingSprite.setTileScale
(double tileScale) Sets both the horizontal and vertical scale of the image that is being tiled.TilingSprite.setTileScale
(double tileScale, Curve curve) Sets both the horizontal and vertical scale of the image that is being tiled.TilingSprite.setTileScaleX
(double tileScaleX) Sets the horizontal scale of the image that is being tiled.TilingSprite.setTileScaleX
(double tileScaleX, Curve curve) Sets the horizontal scale of the image that is being tiled.TilingSprite.setTileScaleY
(double tileScaleY) Sets the vertical scale of the image that is being tiled.TilingSprite.setTileScaleY
(double tileScaleY, Curve curve) Sets the vertical scale of the image that is being tiled.TilingSprite.setTileX
(int tileX) Sets the X offset of the image that is being tiled.Sets the X offset of the image that is being tiled.TilingSprite.setTileY
(int tileY) Sets the Y offset of the image that is being tiled.Sets the Y offset of the image that is being tiled.