Package com.codingame.gameengine.core


package com.codingame.gameengine.core
  • Class
    Description
    The representation of a player's AI during the game's execution.
    The representation of the/a player's AI during the game's execution.
    An Exception thrown by getOutputs() when the player's AI did not respond in time after an execute().
    The Referee is the brain of your game, it implements all the rules and the turn order.
    The representation of the player's AI during the game's execution.
    The GameManager takes care of running each turn of the game and computing each visual frame of the replay.
    A Module can be registered to the GameManager in order to send information to the game view or provide utility functions to the Referee.
    The AbstractMultiplayerPlayer takes care of running each turn of a multiplayer game and computing each visual frame of the replay.
    Entry point for the local GameRunner and CodinGame's server side game runner
    The AbstractMultiplayerPlayer takes care of running each turn of a multiplayer game and computing each visual frame of the replay.
    The data for a tooltip which appears on the progress bar of the replay of a game to give information about significant game events.